

21 for Sony’s PlayStation 4, is fit for any play style or player limitation. The game’s director, Neil Druckmann, promises that the team at Naughty Dog has included more accessibility options than ever to ensure that the game, due Feb. No, not in the standard video game definition of easy or hard. “But this is a marquee archetype, making it a groundbreaking experience that will surely encourage other studios to come up with storylines that go against what users have been served in recent decades.“The Last of Us Part 2" will, at times, be rather difficult. “If TLOU2 were a small indie title, nobody would care,” Toto says. There’s a Spider-Man game where the lead character is Black Kena: Bridge of the Spirits features a girl followed by a legion of diminutive companions and in Stray, the player inhabits the body of a homeless cat. In an effort to extend the console’s appeal to a broader demographic, they highlighted far greater diversity. In June, Sony introduced its initial slate of games for the PS5.

Just as significant, says Kantan Games analyst Serkan Toto, TLOU2 heralds what promises to be a wave of titles that break down race and gender barriers, mirroring the way Hollywood is slowly opening up to nontraditional leads-as in the latest Star Wars trilogy, which proved sci-fi adventures can find commercial success even when focused on a female protagonist.

THE LAST OF US ZOMBIES SERIES
will introduce a new generation of their game machines, the PlayStation 5 and Xbox Series X, which will allow even richer graphics and more realistic movement. TLOU2 offers a preview of what’s to come as game consoles and computers grow ever more capable. The movement is on par with the best animated features, the characters are nuanced, and the dialogue is mature and compelling, says game critic David Milner. The characters make their way through richly detailed landscapes of Wyoming’s Grand Teton mountains and across fields and forests to a post-apocalyptic Seattle where buildings, bridges, and highways are rendered as lushly overgrown ruins. The plot unspools in the time after, yes, a pandemic, which has turned most of Earth’s population into zombies. Video games have long included snippets of prerecorded video or animation to advance the story, but TLOU2 raises the bar by crafting a cinematic experience from start to finish. “Big studios are even using game development tools to make movies these days.” “Video games have reached a level of realism where in-game cinematics can now rival blockbuster films,” says Matthew Kanterman, an analyst with Bloomberg Intelligence. The game shattered sales records, and videos of the action quickly racked up tens of millions of views on YouTube as fans binged on the 30-plus hours of gameplay much as they might do with a top-tier Netflix series.

In fact, although it’s a video game, TLOU2-as fans have dubbed it-has served as a stand-in for multiplex megahits in the weirdest summer in Hollywood history. At least six years in the making, with a crew of thousands and a budget likely in the neighborhood of $100 million, Sony’s The Last of Us Part II could easily be confused with a big-screen action epic.
